Added reminder to craft a Shelter to Save in pause menu. ![]() It appears to be a problem with Steam’s version control between the updates as the problem is solved by verifying the files. 9.9/10 this is fixed by verifying the game files in Steam. We’ve noticed a lot of support emails coming in regarding missing subcategories in the new Crafting menu. We’re also working on an end game scenario which will require you to find rare items and put down roots on an island to piece together your recue. From there you can venture further out from the starting world and it will be infinite in any direction. The Cartographer will still remain, providing a small starting world or ‘archipelago’ to start in. Please bear with us while we work on integrating this system with the Cartographer. We’re also actively working on bringing back the old Infinite Procedural Generation. One of the bigger changes is that we’ve removed the polarizing Discovery Fog feature which you can read more details on in the patch notes below. This should help speed up things like building in particular where you might use the same tab and combination multiple times. Individual crafting category tabs will keep a memory of their last subcategory and scroll position until you change category. The new Crafting menu now also keeps a bit more of a memory. It seems like a small tweak but all helps to add polish. We’ve improved the Charging mechanic for projectile-based weapons so you can now stop charging a weapon without needing to wait for the charging animation to complete. the existing ‘rocker’ functionality so we’ve added an option for that in the input settings. A few players have requested the option to choose between toggling the new radial menus open vs. We’ve made some adjustments in this build based on player feedback. Most containers will be able to be picked up, but containers cannot store other containers.Įvery couple of months we pause to revaluate the project to make sure we’re on the right track, listen to feedback and address outstanding bugs. Clicking on items in either ‘container’ will transfer the item to the other container. The basic radial mechanics are the same as the inventory, except now you will see a small backpack at the bottom that you can click on to toggle between your backpack and the storage container and vice-versa. In case you missed our rundown of the new feature in the experimental patch notes, the mechanics are very simple and fast – if you’re looking at a container, press to open it to display a similar radial style menu as the backpack inventory. ![]() This build transitions our latest work on the experimental branch to the stable branch – the new Storage system. This build features expanded Building mechanics and the new Storage system! We recommend that you turn off windows defender before opening the pc game trainer.Update 0.24.00 is an update for Stranded Deep released on February 6, 2017. Num 7 – Ignore Blueprint Upgrade Requirements You can open the options by pressing the F9 key. To run the program unzip the archive, run Trainer and click game icon and open the game. Trainer have a 20+ functions and works in all versions of the game. Fling Trainer version 1.3 and compatible with Windows 8, 10 and 11 versions. ![]() Stranded Deep trainer is a support tools not cheat, trainer works on all version. Stranded Deep, published by Beam Team Publishing, developer by Beam Team Games.
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